CRIMINAL
Even Sims have their bad apples. The malefactors of SimCopter are an unsavory lot who prey on the weak, the unsuspecting and the infirm.
Burglar
A line on your city map extends from you to the scene of the crime, and you receive a dispatch message. Additional criminals produce criminal icons on your city map.
Crime reported!
Criminals include thieves, muggers and such, who may cause medical evacuation missions, and arsonists who often cause fire missions. Frequently, you may see only the result of criminal action. Criminals stake out specific territories to ply their tawdry trades, and continue their crimes until caught. Diligent patrolling with a medic and cop can be effective.
If you spot criminals while they are on foot, dispatch police to nearby roads to trap your quarry. A cop, if you have one, will spring into action when you land, so plan carefully.
If the criminal is leaving the scene as you arrive, keep your spotlight on the speeding car. Try ordering the crook to the side of the road (some criminals are very stupid). Alert police to follow your spotlight with the F5 key. The tighter your spotlight is on the criminal's car, the slower the car travels. You might even second guess the escape route and fly ahead to dispatch police to key positions. They'll wait on stake out for a little while.
On foot or in a car, a criminal makes a U-turn when it sees a cop up ahead. When criminals are blocked, they may surrender, flee as best they can, or shoot it out. Leave this part of the action to the pros. When the police actually capture the criminal, you get your bonus and points.
Scum like this are a real problem.